Sorting by models/families in UE4

UE4 seems to name sort things by their trim/variant name, and that’s seems like an oversight to me (and makes finding sth a pain) - in the end I can have a few cars with a “V6” trim, but only one named “Zavir Luna II”. Same for engines, I usually name the family somehow but often don’t care about the variants and name them like “150 eco”, “400 N/A” or “1.8 mpi”, so when I click to sort them by name they show in some nonsense order (“1.8…”, “150…”, “400…”, “test”), so even reasonable family naming can’t help in finding two related families. Yes, the full car/engine name could be written in the trim/variant name, but that’s pretty impractical - more writing, less readability. Also while being at this, what’s the default sorting order? For me it seems pretty random, but I guess I’m wrong. And the last thing, IIRC suggested somewhere, to have the lists collapsed by default.

Pretty please? :slight_smile:

We’re definitely not happy with what a mess that list is :slight_smile: so yeah, that will have to change. Cheers!

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