Now for my third design from the 90s: the 1999 DMS Imperia GT.
The first draft for it was entirely my design, but I was skeptical about the front end, so I sent it to @Riley to examine further, and eventually, he came up with this:
The resulting car was renamed the Imperia GTS by Zephorus, in honor of the design studio that applied the finishing touches. With its more aggressive front end and six(!) exhaust pipes, it was now a much more cohesive design, and one which had more presence than it used to.
Needless to say, I was pleased with the result - combining elements of the Maserati MC12 (front) and McLaren F1 (rear) to create a stunning package from any angle. In fact, it reminded me of the Super Type 3 (and by extension, its upgraded version, the Super Prototype) from Burnout 3: Takedown.
Upon revisiting the Imperia for the latest version of the game, I left its exterior mostly untouched, with one major exception: it was now painted a deep metallic bluish violet, which I think suits the car particularly well. Also, some fixtures were updated to account with the introduction of a new game engine, but apart from this, the basic shape and fixture placement remained largely intact.
In short, this is one of the designs I am most proud of - and just as befitting of its name as it was before.