Hello everyone, I bought the game few months ago and I really like it! I was thinking about tycoon part and I had some ideas… They are probably suggested but I’ll try to filter my ideas from already suggested ones.
Feel free to change things! We don’t need the exact same thing written or itself in game but they may be fun and challenging.
Please note that I don’t say or beg that these features should be added. They are just ideas and can be implemented to game with a simplier version. Suggestion is the place where we share our ideas and thoughts.
Spying/Espionage/Sabotage: If you play some strategy or tycoon games you might see that there is a spying or sabotage option for other companies/parties etc. You will hire agents for some money and they will try to spy on the selected company. You may end up being caught or be succesful depends on how much you pay/how skilled the agent is. This should have a critical part in Tycoon if it will be in game because your company has to make decisions depends on your rivals. Or you can steal tech from other companies but it will be too dangerous.
Scandals/Riot: To make it more realistic and funnier I think adding Scandals or Riots is a great idea! For example; you should be able to choose how much salary you’re going to give to your workers at “A” factory. If it is too low, there will be a riot made by your workers. Or if you work your workers at really bad conditions (bad factory, no insurance, bad salary and riots) you may end up being on TV. If you’ll have a scandal report on TV you’ll lose reputation. Or even worse, if it is in a really, really bad condition you may get charged paying money or getting your factory closed.
Making R&D more than just tech points: I think tech points is an inefficient idea. Directly giving bonus to all your new designed cars/engines is a better idea. I think Hearts of Iron is a great game to show it. If we convert it for Automation Game, you’ll hire engineers to R&D Facility. Then you’ll select one topic (Fuel Efficiency, Weight, Power, Efficiency, Prod. Hours Efficiency etc.) your workers to work on. Or you should be able to do a pre-research. If you have high tech and enginners enough you should be able to start researching new technologies (how about a direct injection on 1950, lol) earlier than waiting it to unlock.
Morale: Depends on the work hours, salary, company reputation, how much they have been working on the company and some random reasons (totally random, family, social life etc.) workers should have a morale from 0 to 10 or 100. For Example; If the workers have 0 morale, it should have negative boosts like: -%25 Speed, -%10 Production Units, +%60 riot… If developers think negative boosts are too much workers with low morale could just start a riot. Basically, low morale: riots and less efficient workers. High morale: less riots and more efficient workers.
Currently, I ran out of ideas, so that’s all for today . Anyways, thank you if you really read all of this. Feel free to comment. (NOTE: I was going to suggest distributors and selling shares but they were already suggested.)