I just realized something. It shouldn’t cost $1000 per car to train your mechanics on EFI. That’s frankly pretty ridiculous when you consider the total fleet size. Why would you spend 10℅ of the the total budget on EFI lessons? It would be cheaper to just send the cars to a decent repair shop when they need servicing.
Now, if we’re talking $1000 total, divided between however many cars you are planning on buying - that would make much more sense.
yes. i have thought about that. but i wanted to give the same amount of ‘penalty’ to EFI as much as it gives advantages. and i haven’t found a way to do it any other way. unless you have an idea?
i’m doing the review right now. and i’m actually… underwhelmed…
so far most of the entries are taking the ‘safe’ route.
and so far, there’s only 2 non OHV, and they’re both only DAOHC. and there’s only 2 engine that actually has more power than the current car.
i’m still looking forward to one of those ‘go nuts’ car, and see how it will do.
Well, maybe a more realistic route would be to subtract off a large portion of the service costs for carbs, assuming that your guys will fix it themselves.
Madrias’ powerplant is one of them, mine is another, right? (I want to make sure the save file got to you in the intended condition, not broken by the game.)
To be honest, my thought process was like “I have more ccs AND a more advanced fuel system. It’d be embarassing to have LESS power” and so I kept increasing the cam profile until the power figures were happy.
My design philosophy was to build a decently-sized engine, producing a respectable amount of power with a simple intake system. A 4-Barrel Carburettor is, well, not the most advanced thing in the world, but I worked around it. I considered EFI, but… Honestly I couldn’t get it in the price range without sacrificing things I’d rather have.
so fancy valve system is somewhat expexted in engine departement? let me see if i can fit SOHC with same power/torque output with my current engine and still fit the budget because im trying to looks fancy in looks departement
The use of overhead-valve engines seems justified to me: they may not be as economical as anything with overhead cams, but are simpler, cheaper, take up less space and are more reliable. No wonder I used that valvetrain for my truck…
Also, although you seem to have a preference for low quality fuel for improved go-anywhere capabilities, I chose regular fuel on the grounds that it is the only fuel type commonly available in all regions as of the stable release.
Does this mean we can just ignore the whole paragraph on valvetrain? It heavily suggests a preference for pushrods, now you’re disappointed everyone is using pushrods. To eliminate confusion, you might as well erase that whole section at this point.
i’m not dissapointed that everyone is using pushrods. i just expected more people to use something other than pushrods.
preferences and expectations are different here.
me as “Salek Soetarja”: ‘i’ve worked with pushrods most of my life, i understand it, and it’s easy to me because i understand it, and i like it. although i have never worked with anything other than pushrods’
me as koolkei : because i wrote that drag race paragraph, i expected people to make quite a significant increase is engine power, and the 2 easiest way to do that is with richen up the AFR, or use more complex valvetrain, and so i suspected that the number of people using OHC was more.
and you’re appealing to the me that is Salek, not the me that is koolkei.
just like strop did multiple roleplay character by himself on his round.
With an increasing sample space, I daresay that guidelines that emphasise the difficulty in using novel approaches (as your write-up rather strongly did) would create a risk-averse majority. Especially as this thread in general now has a very strong track record of selecting “the best overall fit for the brief”. Several of us, myself included, like to add our own personal flair in our entries but they are almost invariably either “underwhelming” or “compromised” and end up just, you know, making up the numbers for the entertainment of everybody else without being a true contender.
Some people are happy to be the novelty schtick. Others don’t have the time for that. Especially when there’s like over two dozen regulars in this thread, and just one winner every 1-2 weeks. You definitely can’t not expect people to take a safe route if they feel that’s what they’ve been advised.
That, incidentally, is why I widened the brief and made my last challenge multifaceted, to try and break away from the usual. Offer more carrot if one avoided the stick in taking up the challenge. And it worked, as it made things very unpredictable.
yeah…
great idea + horrible execution + bad english = i need more practice in making challenges
i guess my writeup says something like:
“it’s like convincing your grandfather that this new way of doing ‘things’ is better than the old way of doing ‘things’ but he’s being stubborn and wont accept it.”?
wasn’t my intention for it to have such a heavy preferences to the old tech they’re familiar with. but it’s the way i wrote it isn’t it…
anyway. in the end i’m just trying to say (but badly worded it)
the entrant so far has been far from what i suspected it would be originally. and that is neither a bad thing nor it is a good thing. it’s just different.
@strop I’m certainly learning a lot about hosting from this which I would hope to apply if I ever won another round. But this being the first dual hosted round so there was bound to be some issues such as our misstep on the timing of the initial posts of this event.
We did somewhat try to balance it between appealing to my character Hamish Shearston whose more interested in the higher tech novelty and looks or trying to keep @koolkei’s character Salek Soetarja happy with more mechanically robust simple tech. Although I guess we might have given too much weight the opinions of Soetarji over Sherston in the brief which as you say has probably discouraged most people from trying more novel approaches.
That said this is still several days left and everything to play for
Keep those vehicles coming! (send them to @koolkei)