I’ve been playing Automation a lot lately with a focus on starting at the start (1940) then evolving my choices until the end (2020). I noticed when I did this that there are a number of inconsistencies with real world automotive practice.
So, starting from the top of my list…
Fuel Injection systems
Mechanical fuel injection has been commercially available since 1955. It first appeared on the MB 300SL and then appeared on the Corvette.
EFI has been around since 1957 and the first commercially successful variant came out in 1967, the Bosch D Jetronic. The VW Beetle was the best known application but Volvo and Isuzu also used this system. in 1974 both K and L Jetronic became available and was popular on many Euro cars as well as Toyotas and Nissans. All these systems are MPFI and the MPFI concept has been continuously refined since those early days by Bosch and Mitsubishi.
Single point fuel injection came about in 1980 as a low cost alternative to MPFI and cars which are meant to be cheap or to extend the life of a carby engine design will use this setup.
Direct injection as we define it today (computer controlled) was first trialled in the late 70’s by Ford but it wasn’t until 1996 when Mitsubishi debuted the first DI system (GDI) on the Galant.
Engine materials
All aluminium engines debuted in 1960 (Buick 215) and were a commercial success with over 300K units produced in 3 years! Then Rover bought the engine and used it from 1967.
Valvetrain stuff
OHV designs can rev very hard. in 1969 Corvette and Camaro had an engine option (ZL-1) which revved to 8,000rpm! The current LS series of engines have variants which rev to over 7,000rpm…
The distinction between direct valve actuation and the rocker arm type heads is an artificial one. Toyota (for example) make all their engines with direct valve actuation. I have had personal experience with the 18R-G, 4A-FE, 3A-FE and 3S-GE and they all have direct actuation of the valves. The 2/3T-G, 4A-GE, M series, G series and JZ series also use this tech. Other manufacturers I know of are the Alfa Romeo Twin Spark (2v in GTV etc) and the CA18DE from Nissan. The rocker arm DOHC system was implemented for reasons of cost and maintenance (hydraulic rockers are self adjusting). So direct valve actuation should come in at least 2v, 4v and 5v setups with both DOHC and SOHC options.
Not all DOHC systems are created equal. Earlier DOHC heads had a large space between the cams (Wide angle) which allowed for big valves and big bores. However Narrow angle head designs appeared during the eighties, namely the Toyota “F” head variants. These designs saved materials and were better suited for fuel efficiency than the wide angle design. Early types didn’t rev harder than about 6,000rpm but higher tech, VVT and VVL made this design capable of high revs as well. I don’t know for 100% sure but I believe this is just about the only design used today as high demand for fuel economy and tight engine bay packaging make the wide angle design redundant.
Gearbox time-frames
There are a number of inconsistencies in the gearbox selections which is true for both manual and auto transmissions. The first dual clutch sequential transmission was debuted in 2003 but single clutch types were available since the 70’s.
Manual transmissions
At the 1940 start date there are 2,3 and 4 speed gearboxes available with the 5 speed arriving in 1948, the 6 speed in 1986 and the 7 speed in 2011... The craziest item is that there was an 8 speed gearbox available from 1960!
Automatic transmissions
At the 1940 start date the 4 speed 'box was in use. The 2 speed debuted in 1947, the 3 speed in 1950, the 5 speed in 1989, the 6 speed in 2002, 7 speed in 2003, 8 speed in 2007 and 9(!!!) speed in 2013.
So the transmission choices offered by manufacturers is less a part of availability and more to do with market expectations and engine power and torque delivery
Platforms
Monocoque construction was available at the 1940 start time (1934 debut) and there is no spaceframe or superleggera options at all!
As at 1940 the FR, RR, MR, Off-road 4WD and FF (both Longitudional and Transverse) all were available. But innovation was stifled by WW2, so the ultra cheap ladder chassis/leaf spring FR setup was the most common. I feel that despite how common this package is at this time, we should still get the choice (aids in roleplaying our favourite manufacturer and what if? situations). On-road 4WD debuted for the different styles at different times; Longitudional type in 1966, Transverse type in 1968 and MR type in 1985.
There should be a standard aluminium option for chassis materials as the glued aluminium type is confined to the Lotus Elise and related variants. All aluminium cars like the Honda NSX (which debuted in 1991 but was conceived in the 80’s) are unable to be made currently.
A big part of monocoque car design centres around sub-frames. These start off being made of steel but later cars use aluminium and even magnesium for various parts to save weight and unsprung mass. I’m not sure if this can be implemented but it would aid in model differentiation and simulation accuracy
Miscellaneous items
The first LSD was used in 1955 and was a cone type (from memory) with later ones using clutch packs, gears (torsen) and even fluid (viscous)!
Antilock brakes first debuted in 1966
Traction control came about in 1970
Stability control started in 1995
Turbo’s were first used in 1962 and superchargers have been around since before 1940! (this is commercially available, NOT just prototypes)
Wheel material choices such as steel, aluminium, and magnesium.
Exhaust material choices such as mild steel, stainless steel and titanium(!).
Brake disc options such as vented, slotted, cross-drilled, aluminium centre and carbon fibre
Conclusion
First of all I’d like to say that Automation is a great automotive simulation game which is really fun to play. With tech being available when it was first commercially introduced will only enhance the accuracy and replayability of this simulator and it is with this in mind that I have written this post! As with many other industries, car manufacturers have reasons other than availability of tech to delay improvements or changes; the chief of these being cost and the second being legislation. Players, I feel, will benefit from being able to make choices from many options as the manufacturer would have had to. This will make the player have to balance between personal preference and in-game success, leading to greater insight into the automotive industry as a whole as well as why cars today are made the way they are…
Hopefully you’ll be able to make use of this info to make Automation an even greater experience than it already is