Trap times in the quarter mile?

Is it possible to bring back the 1/4 trap times? It used to say (Time) @ (Trap) if I remember correctly but now in Unreal it only shows the time and you have to try to figure out the speed yourself on track replay (Which seems to accelerate slower than the specs indicate). Many times my cars that were supposed to do 0-60 MPH in 6 seconds flat took around 8 seconds in the replay.

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That is possible to bring back, probably would have to be via a tooltip on that stat though.

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