Brief
“You want to make a what?” The boss leaned back in his chair. | |
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“You heard me sir,” You tossed a folder on his desk. “A sports car that isn’t a sports car.” | |
“And why’s that?” The ceiling fan whirred overhead. “What’s the point of a subtle sports car? It’s like having subtle dynamite.” | |
“Well,” You scratched your head, “You know the Fast and Furious movies, right?” | |
“Yes.” | |
“And you know how sports cars are getting pulled over left and right these days.” | |
“I have read the headlines.” | |
“Anything sporty and showy is grabbing too much attention thanks to those movies. Plus, not everyone wants a sports car that makes them look like a boy racer.” | |
“I see your point,” The boss opened the folder. “The gentleman’s sports car.” | |
“More like a wolf in sheep’s clothing. You’ll have no idea it’s a sports car until it leaves you in the dust!” | |
“Hmm,” The boss nods. “I can see some value in this.” He closed the folder, “Alright, you got your approval. Create a team and make it happen.” | |
You smile, “Yes sir!” |
Welcome to WISC04!
The year is 2004 and fast, showy cars are getting all the wrong kinds of attention. You and your boss agree to make a “factory sleeper”, a hotshot car with a subdued look to give the thrills of a sports car without all the attention!
Tasks: You must design the factory sleeper. Designing a base model is encouraged but not required.
Priorities:
- Performance (sportiness and raw stats) - Car should be objectively sporty, both in feel and on paper. Performance targets:
- 0-62 mph: < 8s
- Top speed: > 125 mph
- Lateral g: > .85 (SUVs, Trucks, Minivans, and Vans can hit > .8)
- Quarter mile time: < 15.5s
- Basically, can your car outrun a V6 Mustang if one pulled up next to you?
- Subtlety - The car shouldn’t be Lamborghini levels of LOOK AT ME (or even Sierra Cosworth levels), but it should be sporty looking and distinguishable enough from a common car.
- Practicality - It should still be able to be used as a “normal car” with little to no issue. Since the in-game practicality stat is a bit scuffed, this one may be more subjective.
- Vans and Trucks will be scored on utility instead (ie, can it still be used as a van or truck with little to no issue).
- Drivability - It should be fast, but tame enough for the common man.
- Price - Speed and performance should come at a reasonable price, but sometimes a car that’s heads and shoulders above the others is worth the extra cash.
- Fuel economy - If you wanted a gas guzzler, the 60s would be glad to help you out, but fuel is somewhat cheap.
- Reliability - The car shouldn’t break down every 5 feet, but it is a sports car.
- Service costs - It is a sports car, but it isn’t a supercar. It shouldn’t need full engine rebuilds as regular service.
- Safety - It should have the bells and whistles of cars of the era, enough to protect you and your family.
- Comfort - It should be comfortable enough to take on a road trip if needed.
- Prestige - You don’t want it to draw attention, but you do want the few who recognize it to know what you have.
- Loudness - You want to hear your engine sing, but you don’t want other people to hear it sing.
Rules:
- Stable game build.
- Every bodystyle is allowed, but no meme, legacy, or open wheeled bodies. Body specific requirements will be judged by how the game classifies the body. This would include convertibles, as long as they meet the other rules.
- Car Trim and Engine Variant year must be set to 2004.
- Car Model and Engine Family can be older than 2004.
- Vehicle must be “realistic” (no, a quad turbo V12 is not realistic) (a four seat wagon isn’t either).
- Vehicle must be street legal (Lights, wipers, gas cap, etc).
- Interiors are NOT required and will not be judged.
- Max combined techpool costs: $50M.
- Max budget: $30K. Recommended Budget: $25K.
- Car design must not “grab attention” (ie, to a regular person, it’s a regular car).
- Max two aero fixtures.
- No race parts (anything with the word “race” in it), including billet steel, carbon fiber, and carbon ceramic brakes.
- Pump gas only (unleaded fuel, no higher than 93 AKI).
- Car must meet WES 9 Emissions Regulations.
- Loudness < 55.
- Reliability > 70.
- Safety > 50.
- No V16s.
- No semi slicks.
- Tire size must end in 5.
- No negative quality or negative techpool.
- Car must have at least 5 full seats.
- Cargo vans and single cab trucks only need 2 full seats.
- Extended cab trucks should come with 2+2 seating. (You may get a realism ding/DQ if you don’t have a good lore reason as to why you don’t have a 2+2 arrangement).
- Crew/full cab trucks (4 door pickups) will need 5 full seats.
- Minivans and passenger vans need at least 7 full seats.
Submissions:
- Cars must be sent in by DM. ONLY the sleeper is required for submission. You can design and build a base car if you want, but it is not required in any way.
- Naming convention:
- Car model: WISC04 - USERNAME
- Car trim: Car name. (ex, ACZ Concur S4C)
- Engine family: WISC04 - USERNAME
- Engine variant: Engine name (ex, 2.3L I4)
- Posting a car ad is required for the sleeper. If you have a base car, you can feature it here.
Inspirations
- 91 Ford Taurus SHO
- Chevy HHR SS Panel
- Volvo 850 T-5R
- 96 Chevy Impala SS
- Vauxhall Lotus Carlton
- Jeep Cherokee SRT-8
- Ford F-150 SVT lightning
- Audi RS2 Avant
- GMC Syclone/Typhoon
- Vauxhall Zafira VXR
- Mercury Marauder
- Volvo S60 R
- VW Passat W8
- Dodge Ram SRT-10
- Chevy Cobalt SS
- VW Touareg W12
- Chevy Trailblazer SS
- Mitsubishi Galant AMG
- Subaru Forester STI
- Toyota Tacoma X Runner