TOPIC #2: EXPLORING THE PHOTO SCENES
Thank you @Dorifto_Dorito, @Mr.Computah , @ramthecowy, and @CorsicaUnknown for lending awesome cars for this.
The photo scenes in Automation vary wildly from each other, and they have qualities that make most of them unique to take pictures in. Here’s some cool things you might not know about Automation’s scenes (and some other tips along the way).
Note: These scenes are constantly changing with updates, so some information here may becaome out of date
NAVIGATING PHOTO SCENES
First things first, when you click on your car, you’ll notice red arrows appear above your car. These arrows are useful to move your car short distances or fine tuning it’s position. You can also click and drag your car to move it much faster and take the car with you while you move the camera. It is a bit finnicky, but clicking and holding in the center of the car should work.
The design loft can have some of the best lighting in the game in certain situations. Cars are generally pretty shiny, so its not a bad idea to make the car paint less shiny than usual for this scene (I use somewhere between 1/4 to 1/2 way up the slider).
Partially transparent materials facing away from the window turn black. The landscape outside also isn’t as pretty as inside, so its best to shoot away from the window than towards it here.
There are plenty of shadows to play with that you can use to show off the lines of your car or add movement to the composition.
Most of the design loft has little color, which means there is a lot of room to play with filters without oversaturating the scene with bleeding colors and general ugliness, especially in the paint studio.
The canals recently got updated with new textures and adjustable time of day. This scene is nice for more stylistic lighting. Shadows have a purple haze to them and cars are a little less reflective than usual. The setting gives good opportunities to use the background to draw the eye to the car.
You can also click and drag cars onto the bridge for a change of scenery.
There’s no major difference between the Dry and Wet Canals. I find the afternoon compliments the lighting in the scene for a filtered look. You don’t want to take pics directly towards the sun. It turns lights dark and the reflections in the water get extremely bright and distracting.
If you have Photoshop or Gimp, you can color correct the image using a curves layer. You can take away some red and blue from the shadows for a more neutral lighting.
ISLE OF SKYE
Isle of Skye has the benefit of a beautiful background that isn’t too distracting from the subject. The sun position is fixed and very bright, so you often have to commit to a strong, high contrast light looking one way, or bright, even lighting the other.
Plastic tends to look ugly with the sun behind the camera, but chrome and body color trim looks fine.
You can type in high values (like 500+) for the fog strength to give some nice atmosphereic perspective to the hills in the background.
SEA OF INFORMATION
Sea of Information is a radical place for your 80’s masterpieces. Besides the bright glowing colors, the scene also has some extreme chromatic abberation (that old 3d glasses-like effect). This effect is indirectly adjustable by changing your focal length.
Wide angle shots have a lot of chromatic aberration, but telescopic shots have almost none at all.
The chromatic aberration is even present in B&W and sepia tone photos. It is also worth noting that with the black and white filter maxed, saturation oddly still has a major influence on the look of the image.
This is another scene that is fun to play with crazy filters in, but be careful not to overdo it with the colors. Things can get eye-piercingly bright real quick.
As a little bonus bit, here’s a way to attach a backdrop to your car and make your own “photo scene”. Take a fixture that is an additional mesh (something that scales uniformly only like exhausts) and scale it up until it creates a wall outside of the car.
Play with the material slots to get the color you want and bring it into a photo scene.
Indoor scenes seem to work best. Places like the Isle of Skye get weird reflections.
TO BE CONTINUED...