The Suriken is what I most like about fantasy cars - that usually are hyper cars…, you are not going to make something ‘different’ in a Seat 600’s body (long time ago one of the most common cars in Spain) -, full freedom.
Not a bad place for a pilgrimage , but there’s a couple of issues, 1st only two at time and 2nd, not a Twingo…
Sure, the vents look great in that place.
Man I don’t know if everything is already working as expected but sometimes I got some peculiar values (or I think so)…, it’s like the engineering costs of Sierpe…
While the Sierpe has matched the S2000’s official lap time on Nürburgring, this last model is far far away from the Renault Megane RS Trophy or Seat Leon Cupra lap times, I have to try it with full db wishbone suspension setup.
The attempt to go under 8 on Nürburgring has failed!!
I’ve found some issues on my way to the ‘8’s wall’.
Atm ‘there’s not’ a good modern hatchback body for a FWD car that can host a 2.0L i4 (transverse config).
After all, with a full db wishbone setup I’ve been close…, but Macpherson, etc, not an option for high speed cornering.
For this ‘challenge’ there were some easy restrictions, trying to emulate the real opposition.
no more than 300Hp on a 2.0l i4.
max. tyre width/profile: 235/35
max. top speed 265 km/h.
weight over 1100Kg but under 1300Kg.
preferably no quality points on wheels (as usual).
I tried doing this a while ago. It seems that it is now much more possible than it used to be! (Previously I couldn’t get under 8 minutes unless I had at least 360hp and 265 front tyres).
That said such cars as the 9th Gen Civic Type R have some seriously tricked out kit. The Macpherson struts aren’t really macpherson in character at all, nor is the torsion beam. Also, due to limitations in the dynamic handling simulation, the way the simulation handles the weight distribution is quite different, so I decided I’d wait until even later to do it.
I also have tried it from time to time, but with the ‘common’ suspension scheme…, it was a waste of time, now, it’s quite interesting to know that there’s some kind of technical limitations (I guess is not that easy at all).
These challenges can be a good fun but in the end, is a tycoon game.
Strop, many thanks for the clarification.
1x ZnopreskMod vanilla vent, the ones that normally go on the bottom sides of the bumpers of mid 90s cars, compressed and widened and with the chrome replacing the grille
1x vmo Jaguar F-Type taillight
1 vanilla flat circular taillight, yellow colour
3x Kubboz Hella style taillights, 2x red 1x white (quite recent addition to the workshop)
possibly 1x ZnopreskMod vanilla vent which is placed underneath the Hella style lights. I’m not sure of the shape, but whichever one it is, comes in all plastic, which means it’s likely to be the squarish one with rounded edges which tends to distort at extreme transformations. This is the ‘magic of Razyx’ bit, since it somehow goes behind the Hella lights but remains superimposed on the other flat fixtures and ties the lot together.
Whoa!! didn’t expect this about the taillights.
Thanks for your words guys… let’s unveil the mistery, but Strop almost nailed it (and something really close has been seen before).
A quick photoshop with the steps (It’s better to adjust the circular red tail light after placing the latches).
Might I request the latest square taillights also be available as indicators? We could really use them for wraparound lights, especially the red and white ones
I was strongly considering figuring out how to make this exact kind of light design to be used together for new shapes, but you beat me to it