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UE4 Open Beta Body + Variant Issues list


#245

Body name please @Gauntlet


#246

every version of 60scoupe02 (datsun 240) has tearing by the headlights sockets


#247

The body in questions displays 5mph safety-style protuding bumpers, but the car itself has no morphing feature that resembles said bumpers.


#248

its intentional, the devs are removing bumpers off cars so you can just add your own.


#249


1985 Coupe


#250

The morphs on this body dont save anymore

They also dont save on the 2.6m version of the 2003 truck/SUV either.

EDIT:

This body has issues switching between the 4 door pickup and the SUV variant


#251

Except we don’t really have good bumpers to replace them with, that I’ve seen. :confused:


#252

The thumbnail is still wrong though


#253

07 Not-Cayenne body front and back wheel arch morphs don’t affect tyre size limits at all.


#254

Got some issues with this body and its wagon variant.

Cabin of the sedan should be a bit under 2000L, but ends up like this:

Meanwhile, the wagon variant has a very small passenger volume that gets even smaller than morphed to be bigger:


#255

You ought to check this SUV body, because mirrored fixtures cause its rear end to tear apart on one side. The front end seems normal, though.


#257

its only there in photo mode and in the exporter. many other models do this


#258

Another problem with the S15 body:

It appears to have too much cabin space and too little cargo volume - but this wasn’t the case before the update. This might explain why any car using this body not only weighs more than it should, but also has its weight farther forward than it ought to be (usually 60 front/40 rear, if not worse).


#259

The s15 is on my to do list for tweaks and convertible varieties. I will look into it soon


#260

80sLMP has asymmetrical fenders

70sCoupe02 has the same resetting wheel arch/fender morph issue that the 80s190 body had.