Hello, and welcome to the sequel to the Bad Car Design Challenge! The prior round was hosted by @HelloHi and I, but this round will be hosted just by me - although I’d be open to having a co-host if anyone would like to join in. The previous round featured inexpensive compact cars, and boy there were some awful designs! A round of applause to the previous winners, cake_ape (with the Aztek’s ute cousin, the Mons Revolution) and Quneitra (with the absolutely eye-burning, stomach-churning Munot Diamant). Definitely some of the worst Automation has to offer, and a shining achievement.
So, what happens in this round? Well, let’s start with the basics of what sort of bad we are looking for. I’m not looking for a five-fixture wonder, a glitched-out monstrosity, or anything of the sort. No, I want cars which could conceivably exist, and which could have been made in good faith - just horrifically ugly ones. What sort of horrifically ugly, you ask?
Ask No Further
Yup, we’re making modded cars - but not just any modded cars. For this, I am specifically seeking for modded SUVs and similar. Heavy-duty utes will also be allowed if they have four seats. See below for more specifics.
- There will be two categories - SUV/Ute, and Minivan. When submitting, please tell me which category you are aiming for.
- Model year must be between 2015 and 2020 (inclusive).
- For the SUV/Ute category, SUV or Ute bodies are preferred. For the minivan category, MPV/Van bodies are preferred. Conversions of other bodies are allowed but not recommended unless you have a truly awful idea.
- Two seat rows are required; three or more is desirable. If they are present, this will be determined by 3D fixtured seats (so you can use a body with 1 row of seats if you add an interior with several rows). These must be full rows, with ample space - don't shrink the back seat and make it cramped.
- No V16s, in the interest of a level playing field.
- Aim for a somewhat sensible cost, with an absolute maximum of $100,000. As before, this is not a goal - instead, try and match your design to your engineering and your price. Put tons of work into the interior? Feel free to bump up the quality a little. Just make the whole car and the price make sense.
- Most meme and non-car bodies are banned. These include the Mining Truck, Fire Truck, 80sBricc, Semi-Truck, TopKek, Tanker, Limo and so on. If a body is not listed but feels dubious, feel free to ask. Some of these cars may be open to discussion (Limo, TopKek), but most are not.
- Keep it safe for work. I don't need to know what part of the body your leather comes from, and I don't want a car plastered with juvenile drawings.
- Finally, please title all car models and engine families "BDC2 - YourForumName" for the SUV category, and "BDC2M - YourForumName" for the minivan category.
Now, judging will be done on a similar scale to before, with a similar points system. However, considering the tweaks to the design brief, I will be tweaking the priorities.
-
- Uniqueness (30 Points)
– One of the advantages of a modded car is having something unlike everything else on the road, something unique. Make your car stand out, make it weird, make it do something special. It doesn’t matter if it’s tasteless, just make it unique. Some mods - like the Carolina Squat or Donks - are certainly loathed by some, but they are not too unique. -
- Realism (20 Points)
– Yes, we are going with custom cars, but make it something that a modder could actually make. You don’t need to provide a base spec, but stuff like mounting guns all over the car won’t win too many points. Make it ugly, but make me believe it could exist. -
- Theme (20 Points)
– Make the car cohesive. Make things work together, so that the whole car tells a story. Some of my favourite cars to judge have been the ones with a good theme, such as the Mons Revolution or the Lincoln Festiva from ARM9. -
- Ugliness (20 Points)
– And here we come to the obvious one. Make the car look terrible. Make people ask you to move it, make it look like it’s caught in a time warp, whatever. I want ugly mods, and ugly cars. Make it awful. -
- Engineering (10 Points)
– Simply put, does the engineering match the car? I’m honestly not looking for awful engineering here, so try and be competent. Yes, you could spam negative quality, throw in a giant inline 3 prone to knocking, but that’s not the goal. If the engineering looks sensible and matches the car, it’ll do well. Just match your theme.
Entries will officially open in four days or so, at some point around 11:59 PM UTC on the 21st of September. Feel free to start making cars before then, but do be aware that the rules may change if I have made any awful mistakes. They will close at 11:59 PM UTC on the 10th of October for the SUV category, and 11:59 PM UTC on the 17th for the minivan category - but please, feel free to submit before the contest closes. It makes my life easier.