BRC 1966 - Gentleman Brobots Club [RACE 7 P&Q]

[quote=“RoyalStig”]

[quote=“iRaptor”]People are getting close to the 2.20 barrier and I have yet to get under 2.25.
lies down
try not to cry
cries a lot[/quote]

Don’t worry, you’re not the only one.[/quote]

I’m bailing of the competition to spare me the shame of ending in 40th place for the same reason :laughing:
Besides I don’t have the time to work on my car… and even if I have I really don’t understand the re-fueling and pit-stop system :blush:

Here’s the first Prototype - the M.E. Almdudler

If you’ve ever heard about GPRO then I can say the strategy thing is quite similar.

I’m mainly fiddling with 2 entries but I’m not sure whether having to run 12" wheels is a good idea…

At least, if I can get them bloody laptimes a handful seconds faster then I’ll be happy :laughing:

I’m just happy I’ve broken the 2:22 barrier so I don’t end up like I did in the 1945 season

I try to do a test race on the Automation Test Track soon to make you familiar with the pit stop and weather system. So the pre-season test will be a full scale race weekend on the Automation test track.

Please try to run it as an Administrator and disable your Anti-Virus software. I’m sorry that I am not a trusted software developer :confused:

Sorry for the issues with the folders, I’ll try to get it working without you manually deleting the folders soon. But I see that most of you can get rid of the problem. Thank you for your efforts.

[quote=“Packbat”]Oh, random suggestion (perhaps for future competitions, because it would require revising the tool): tyre strategy based on current weather conditions in addition to current track conditions.

Basically, you would have two numbers in each row: track humidity at the moment of decision and ‘steady-state’ track humidity - i.e. track humidity if the present weather conditions continued indefinitely. That way, if the skies open up mid-lap and it goes from 0 to 30 before your pit stop, you don’t pit in for intermediates, go out for one lap, and pit in again for wets - you go to wets directly, because the steady-state humidity is 100. And if it’s just spitting and the track is consistently at 25 humidity (current and steady-state equal), you might go put on the inters anyway even if it never hits 30, because they’ll be faster and the drizzle is sticking around.[/quote]

That’s actually a very good suggestion which highlights one of the issues of the current system: Changing weather conditions are often/sometimes (depending on strategy settings) answered with frequent tyre changes. This will not change in the current season, which was inspired by Batrawer and uses a similar system (just google it). But I will think of a better system for next round. I understand that more intelligence for chosing unplanned pitstops is very important.
But for this challenge we will run with the current system. It is not perfect for setting up a perfect strategy. It will result in pit stops you would not want to make if you were the race engineer. But it will result in very interesting, exciting and surprising changes in race competitiveness depending on weather conditions. The main focus of the BRC is not to be 100% predictable. With the ingame track simulation matching the base BRC calculations you have a very good foundation for your track times and with the pre-season races you will see how your strategies might work out. But I still want to have a bit of uncertainty in the simulation, so that nobody can estimate who will be the champion in the end (but of course one of the good cars should win).

[quote=“koolkei”]so i finally opened the tool and this pops up
[attachment=0]brctool.PNG[/attachment][/quote]

I really don’t know what’s going on there… Do you have any other PC you can use to try to run the program? If not, please let me know on what machine you are running. I will get something working for you, even if we have to have a Skype call or whatever. Sorry for the inconvenience. :wink:

[quote=“AirJordan”]I have a whole bunch of questions :slight_smile:

  1. This was not answered:

[quote=“AirJordan”]Der Bayer
if this

[/quote]

is set up at 20% (as default), does is mean that stop will occur when there is only 20% tyre life left of 80%?

And does tyre degradation leads to slower lap times or more chance to crash? Aaaand also what are damage effects (or maybe better how severe are they)?

:slight_smile:

  1. When I revise my car, do I just resubmit like it would be my first time :wink: or is there different procedure?

  2. If I just want to change strategy (I will wait for pre season testing and do that later of course) do I again resubmit with brc tool or just PM Der Bayer?

  3. How close are we to pre season testing?

PS: I just knocked around half a second off my AT time with same efficiency and less tyre wear :geek: thanks RobtheFiend to remind me that I can increase tyre diameter! :smiley:[/quote]

  1. Only slower lap times so far. But more errors is something for next season’s calculations.
  2. Just like first time. The difference is that when the season is already running I only copy the Info-file, that means the car remains the same, only the strategy is changed.
  3. see above.
  4. very close. Pre-season tests are most likely on Sundays. I won’t promise that they will happen then though.

Finishing up tweeks, and I will be running a proper LHE (meaning I will lose) modified production car.

The Race trim LHE Orbital Mk I 2-Door

With Amazing features, such as a Solid Live Axle in the back.


[quote=“Der Bayer”]

conditions in addition to current track conditions.

Basically, you would have two numbers in each row: track humidity at the moment of decision and ‘steady-state’ track humidity - i.e. track humidity if the present weather conditions continued indefinitely. That way, if the skies open up mid-lap and it goes from 0 to 30 before your pit stop, you don’t pit in for intermediates, go out for one lap, and pit in again for wets - you go to wets directly, because the steady-state humidity is 100. And if it’s just spitting and the track is consistently at 25 humidity (current and steady-state equal), you might go put on the inters anyway even if it never hits 30, because they’ll be faster and the drizzle is sticking around.That’s actually a very good suggestion which highlights one of the issues of the current system: Changing weather conditions are often/sometimes (depending on strategy settings) answered with frequent tyre changes. This will not change in the current season, which was inspired by Batrawer and uses a similar system (just google it). But I will think of a better system for next round. I understand that more intelligence for chosing unplanned pitstops is very important.
But for this challenge we will run with the current system. It is not perfect for setting up a perfect strategy. It will result in pit stops you would not want to make if you were the race engineer. But it will result in very interesting, exciting and surprising changes in race competitiveness depending on weather conditions. The main focus of the BRC is not to be 100% predictable. With the ingame track simulation matching the base BRC calculations you have a very good foundation for your track times and with the pre-season races you will see how your strategies might work out. But I still want to have a bit of uncertainty in the simulation, so that nobody can estimate who will be the champion in the end (but of course one of the good cars should win).[/quote]

…oh, “Batracer”? I’ll have to look that up - it looks interesting. :smiley:

And no worries - this is a pretty major change and I wasn’t expecting it to be on the table for this season. It’s still a very interesting strategy game with the current rules; I already decided that I’m willing to leave my driver out on dry tires in the pouring rain just to reduce the number of pit stops, and it sounds like I’ll have a chance to see how that plays out in the pre-season testing. Which is awesome.

[quote=“Der Bayer”]I really don’t know what’s going on there… Do you have any other PC you can use to try to run the program? If not, please let me know on what machine you are running. I will get something working for you, even if we have to have a Skype call or whatever. Sorry for the inconvenience. :wink:
[/quote]

well i tried opening it on my older laptop, seems to run fine.
but i’m also getting that blue screen error everybody else was getting when the trim is picked.

just fyi, the computer/laptop that i was running on was
an AMD A6-3420m with HD6520G
(also has a second dedicated GPU, HD7670m)
with 4gig Ram
running win 7 SP1

I dont know what it is, but my best and fastest cars always seem to have an I6.

I had issues with the BRC tool crashing, but after deleting all the old car .lua files that I made (which were still in the car folder) I could run it fine. If you use the game for a long time by now and never got rid of the older created stuff, for some reason the tool doesn’t work. In my experience any .lua file in your “cars/models” and “cars/trims” folder that did not have a long coding part (for example something like 60bb7d08-0cd1-11e5-830e-d43d7eb064cc or 0db29a0d-6f08-11e5-8321-d43d7eb064cc) is too old to be used and cause my BRC tool to crash in attempting to load newer creations.

It doesn’t even have to be older files. I had only two entries in each folder. One for my initial entry to BRC and the one I made today. I ended up moving the earlier entry out to get it to work again. I also had to move the Old and Thumbs folders out. :neutral_face:

You guys are insanely quick… Well… at least i have a plan ready. I’m going to use a racing version of the Yajiri engine in an MR car

Hmm! Assuming Der Bayer permits, I might try a completely new car for the second pre-season test - I just assembled an RR coupe that’s seriously quick with $1000 yet to invest. :smiling_imp:

I had success by making the car the first in the alphabet.
i.e. first car on the list, then the BRCTool actually read it

Thanks for the answers!

stupid question, i have built a car+engine with base model from year 1967, if i make a trim for year 1966 for both car and engine based from that 1967 car+engine for BRC entries are my car still qualified to enter the race?

is that even possible in game? i don’t think you could go backwards in trim year.

even if you could, i dont think that qualifies, since you have a technological advantage.

edit:
i stand corrected. sorry bout that. turns out, yes, i guess you can make a trim a earlier year …

my bad :blush:

[size=50]still haven’t figured out how to make the BRCtool work yet…[/size]

[quote=“koolkei”]is that even possible in game? i don’t think you could go backwards in trim year.

even if you could, i dont think that qualifies, since you have a technological advantage.[/quote]

well its work for my car body, not tried it with engine yet but i think they can too as long the engine doesnt have technology that doesnt available in 1966

here the proof for my car
http://i.imgur.com/XlGAnDJ.jpg

If anything is from 1967 or later you will be disqualified, sorry.

Earlier years are theoretically no problem. But you must make sure that the car body is from 1956-1966 (the “Car body from the last 10 years” rule is applied in 1966).

Quick news: The first pre-season test race weekend will likely be done on Wednesday evening (Europe).

i have a problem, why some of my car doesnt show up in trim selection?