I’ve seen those vents with louvres before…
I know this is not related to cars…
but holy motherfucking fuck do these guys know how to put on a concert and rock
good on ya, calavera
and that is some top notch drumming
God… I haven’t heard that song in ages! Also what happened to Max, he looks like some kind of dark Santa Claus
Man, some of Calavera Conspiracy’s newer videos are laughable - a bunch scenes with a crappy vignette filter overlaid and them sitting around trying to pull grim faces. Max really does look Santa
At least the music is good
2016 Besta-fera (non canon)
This car was revelead in the 2016 Paris Motor show. It was used as my test-mule and then decided to publish it (after full stylization) and it’s not considered canon in the history of my company, although it represents the path the company will follow in the future
Here is the link for a complete history and pretty pics
Looks absolutley stunning. Forgot to mention how much I loved your photoshops at the Paris Motor Show.
That is a stunning machine. I just wished it was actually part of your company’s canon.
Calavera Tuning Center of Expertise
Now the Calavera Tuning Center of Expertise is open to bussiness! You can send any type of vehicle for tuning (that the game allows, that is) we do aesthetical mods, as well as fine tuning and engine rebuilding according to the base car and the package or stage you want.
###Stage I
Stage I includes (but it’s not limited to):
- Esthetical enhancements (some of them might not be functional)
- Remapping, indution kits, better exhaust system.
- Fine tuning of: brakes and suspension
- Weight reduction stage I
- Perfect for factory tuning cars
###Stage II
This stages includes (but it’s not limited to):
- All of the Stage I stuff
- Engine rebuild (new cams & pistons)
- Better airflow systems both intake & exhaust
- New performance turbocharger kit I if compatible*
- Weigh reduction stage II
- Brake and suspension upgrades
- Better diff if aplicable
- Perfect for track-day cars that can be use as daily drivers.
###Stage III
- Stage I & Stage II
- Weight reduction stage III
- Engine rebuild for high output
- Stage II turbocharger kit if compatible
- Functional aero
- Upgrated transmission (same number of gears, better gearing) & diff
- Perfect for only track days cars, still road legal tho
###Stage IV
- Stage III
- New grarbox
- Not road legal anymore
- Too dangerous to run without proper training
###Syluette
- Disguise widowmakers as road cars.
- Not road legal, but suitable for racing.
- Engine swap
######NOTE: not all cars are suitable for stage I or II, as well as some might not be suitable for higher stages.
Can you do one of my new Licorne wapiti rt roars? Can be found on the Licorne thead. Can i please have a stage one and two kits and focus on reliabilty on fuel economy amd bring the style foward to 2016?
Sure thing chief, just let me get out of work
A Brazillian/Mexican brand! Yey!
I’m starting the Gamma tread, it’s a brazillian brand too, and the GTL tread will come soon, it’s a brazillian tunning garage, predecessor of Gamma.
You have some nice cars here.
Oh and just wait to see what cars are going to be presented here (eventually…)
2001 Dimension Rift tuned by Calavera
Original car thread–>
##Stage I
The stage I had minor changes in comparison to the original. It has a new aero kit (front lip and rear wing) and new panels (front doors, wheel arches, lower fascia, rear bumper/diffuser). Interior carpet was removed, and some panels were replaced with light weight plastic. The suspensions was re-worked and the ride height lowered.
The engine was remaped and had a new air filter, a new less restrictive muffler.
143hp → 158hp.
##Stage II
The car had the same bodykit as the Stage I, but the aero was functional this time. A new geared LSD was fitted as well, and a stiffer suspension with a lowered ride height. Sport tires were also fitted with new brake pads. The remaining carpet and infotainment were removed, replacing even more panels with plastic or aluminum.
The engine received a new less restrictive exhaust system (headers, cat, piping) with new cams, pistons and polished valve ports.
158hp → 185hp
Stage III
New bonned panel was added. The aero now pushed even more downforce. It had a new 5-speed gearbox, new brakes and a plastic covers underneath the engine bay. Wider tires were fitted.
The interior was stripped down of most panels.
The engine was re-build with better internals and a new turbo system at 15 psi of boost. Still road legal tho.
##Stage IV
New Richmond 6 speed gearbox. Semi slick tires with magnesium rims. Most of the interior is gone and it features a extreme suspension set-up. Also the rear wing was replaced and the rear doors weren’t functional.
The engine was boosted up to 21 psi.
Not road legal.
#####[color=red]NOTE:[/color] All trims are FWD
Power:
Stock: 143hp @ 6500rpm
ST1 158hp @ 6,900rpm
ST2 185hp @ 7,700rpm
ST3 274hp @ 7,000rpm
ST4 387hp @ 8,000rpm
Torque
Stock: 118ft-lb @ 6,100rpm
ST1 124ft-lb @ 6,100rpm
ST2 143ft-lb @ 5,500rpm
ST3 231ft-lb @ 4,000rpm
ST4 310ft-lb @ 4,400rpm
Weight
Stock: 1167 kg
ST1 1152 kg
ST2 1043 kg
ST3 1011 kg
ST4 998 kg
Max Gs
Stock: 0.98 – 0.94
ST1: 1.02 – 0.99
ST2: 1.12 – 1.11
ST3: 1.14 – 1.14
ST4: 1.22 – 1.22
0-100 km/h - top speed
stock: 10.3s - 213.7 km/h
ST1: 8.7s - 225.6 km/h
ST2: 6.4s - 222.9 km/h
ST3: 5.5s - 254.4 km/h
ST4. 5.2s - 289.8 km/h
1/4 mile
stock: 17.46s
ST1: 16.50s
ST2: 14.82s
ST3: 13.38s
ST4. 12.66s
ATT - Laguna Seca
ST1: 2:35.12 – 2:01.89
ST2: 2:24.44 – 1:53.25
ST3: 2:15.49 – 1:46.09
ST4. 2:09.10 – 1:40.47
Dem bolt on flares tho…
Interesting that you chose to work on the base FWD model… Any plans to tune up the AWD ver?
The tuning stages for the Dimension Rift remind me somewhat of the upgrade system in NFS High Stakes, where successive upgrade kits are more comprehensive than the previous one and several components improved at once with each stage.
@Sillyworld great job on extracting as much potential from the FWD version as possible! For some reason, it reminds me of the Super Touring cars of the 90s, even though the Gen 3 Rift came out in 2001.
@Deskyx No really, the AWD is pretty good as it is, I would only remove extra weight. I went FWD because I think a conversion from FWD to AWD is pretty hard for a tuner shop (and it adds lot of weight, I prefer lightweight cars). The bolt flares are inspired from squidhead work
@abg7 the stages were indeed inspired from video games xD
#LICORNE Wapiti RT Roar
I must say the car was pretty pretty good as it was in stock, designwise and performance wise, I only updated a few things in a manner a tuning shop will (I think).
Main modifications included:
- Change carburetors for a simple TBI system.
- New headlights and grilles, with small redesigned bodywork
- Improved brakes, wheels and new suspension set-up
- Main difference between stages are weight reduction and engine power
###Stage I
###Stage II
now that is a restomod!!! Thanks dude. Interesting that the engine wasn’t stroked considering there is another 90ci in that engine.
#1975 D550
By 1975, Calavera released its second car, simply known as D550. Greg Gracey was determined to make Calavera not only sell cars to a small niche, but also wanted the company to compete with european GT cars, and as soon as Affonso and Pedro were done engineering and testing the Yellow Fox, they were put to fine tune and finish the D550.
This time, the exterior design was done by an intern (who will later become a full time employee at Meliora) Rodrigo Ordoñez inspired by some GT cars and complete on a week, while the mecanics were done by Affonso and Darrell Stone, and finally some fine-tuning and testing by Pedro Cazarez.
Despide being a luxury car with a handmade interior, thanks to its fiberglass body the car was fairly light, and thanks to its engine, an O58S unit by Zavir was captable of reaching 0-100 under 6 seconds and a top speed of 273 km/h!
Salewise wasn’t an instant success, and to some extend is one of the forgotten cars in the Calavera lore, but as today it stands as the first car of the GT era of Calavera.