Zero Expectations Racing Cup (COMPLETE)

Zero Expectations Racing Cup


It has been 5 months since you participated in the Powerful American Insanity National. You have still not recovered from the trauma you experienced during that one race, even after countless amounts of therapy. You’re currently taking a long break from motorsports, desperately hoping to keep your mind off of it.

But then, you see a mysterious letter in your mailbox:

Your intrusive thoughts immediately take over, and now you’re fully committed to entering this other mysterious event which is definitely not affiliated with the guys behind PAIN. You cancel all your future therapy appointments, otherwise you’d be taking money away from a brand new race car. There is no turning back now; you’re already gravitating towards the race like a cartoon character floating towards a pie. Help.


Welcome to ZERC, the next chapter of Autobeam insanity. This time, it’ll be so random, that even I don’t know what to expect yet.

This time, there are 2 car classes to choose from; a more restrictive road car but with a greater budget, or a less restrictive race car but on a tighter budget.

The cars will then be taken through a series of randomly decided tracks, which have yet to be decided just to add to the anticipation.


RULES

Both

  • No year restrictions, and engine variant and car trim year don’t have to match
  • Tire profile must be at least 30 or the tires will burst in beam
  • Any aero fixtures must be visible on the exterior of the car, and not stacked in one area
  • Open wheel mod bodies are banned
  • Must comply to one of two rulesets listed below

Road Rage

  • Max budget: $50k
  • At least 2 front seats
  • No parts with “race” in their name (this means semi-slicks are allowed)
  • Quality sliders no lower than -2
  • At least any standard form of safety at 0 quality
  • Max loudness: 62
  • No more than super unleaded/leaded fuel (98 RON)
  • Minimum +5% gearbox reliability
  • Minimum 20 comfort, -.2 for each year before 2020 (for a reference point, this would be 14 in 1990) calculator if it’s still to hard to figure out
  • No more than 5% engine stress on a component (this includes power density)
  • Must comply with emissions standards based on the car’s trim year:
    • Pre-1976: no requirements
    • 1976-1991: WES 6
    • 1992-1996: WES 7
    • 1997-2000: WES 8
    • 2001-2004: WES 9
    • 2005-2008: WES 10
    • 2009≤: WES 11
  • This might blow you the fuck away, but it’s probably impossible to meet them without a catalytic converter before you ask

Track Attack

  • Max budget: $40k
  • At least any basic form of safety at 0 quality
  • Any tire type is allowed (even non-race tires) except soft or drag tires
  • Any fuel type is allowed except methanol or nitromethane
  • No more than 10% engine stress on a component (this includes power density)
  • Minimum +3% gearbox reliability

What the FUCK is gearbox reliability you may ask?


this number right here
make sure it’s above the minimum requirement and you’re good

Description Modifier (singular)

If you go to the description box (in the testing tab) of your car and enter these following phrases, it will affect your car in beam in the ways described. Here are the rules regarding them:

!ev!: allowed since the torque curves don’t suck and range anxiety isn’t a concern anymore. Still, make sure to properly tune the gears for Beam, since this is still an experimental feature.

Techpool

  • The sum of both engine and car techpool must not exceed $30M, and don’t set any of the techpool values to a negative number. They should not go any lower than 0. Yes, it’s just 2 numbers to add, but if I get ANY complaints that this is too much work, I swear I will fucking lose it.

(just add these 2 numbers together)

examples of what not to do

Advanced Trim

  • No settings that change the size of the wheels (wheel width, diameter, etc)
  • No lowering the suspension
  • Wheel offset is only allowed if it is necessary to fix fitment that the actual offset can’t
  • Wheelbase adjustment is only allowed if needed (centering the wheels in the arch, moving the arch, etc)
  • Anything else is allowed, but if you need an exemption to anything above, just ask

Submissions

  • Submissions close 2024-02-02T04:59:00Z
  • Model name: ZERC - (your name here)
  • All other fields are free, but make sure to specify which class your cars are in when submitting
  • Each person is allowed to submit up to 2 cars.
  • You can resubmit as much as you want until 24 hours before the deadline, when at that point you get one last resubmission, then it’s final. I won’t tell you if your car has broken a rule or not, so make sure to double check.

The Racing Part

Now for when the chaos really kicks off. The cars will be taken across 6 randomly selected courses of almost any type, including real circuits, rally stages, and street races, just to name a few.

All together, there are over 400 tracks to be chosen, so good luck trying to make any kind of prediction on what to expect. The least I can provide is the full track list, but don’t expect this to be much help.

Again, I’ll be driving the cars, but you’re allowed to as well; this time it should be much much easier to do so. If you can beat the time I set on a track with your car, it’ll count. You have until I finish every run to do so, but I’d still prefer if I knew if you want to do your own driving in advance.

Guidelines in case you want to drive your own car for the challenge
  1. To start, either go to the time trial section of the main menu and select the required map and time trial selected, or open the map in free roam and find the marker with the trial there to begin the time trial.
  2. Record your best lap and trim it from the starting countdown to the end results screen showing your final time.
  3. Make sure to abide by the track limits. This will usually be at least 2 wheels on the track, but sometimes this can differ.
  4. Send me a video of the lap in whatever way possible. It has to be a full video; just a screenshot of your time will not count.

Scoring

The position a car finished in each race will be added together to its score, with 1st place being equivalent to the total number of entries, then going down by 1 for each position.

Your car’s aesthetics score will improve your final score by 0.5% for each number higher it is, with a max possible of 5%.


NOTES

  • The cars will be exported with every option checked except for Expand Body Bounds so this doesn’t happen.
  • Most cars should drive fine in beam, but if you are really unsure if it will implode or not (I get it), you can send it to me early to test it.
  • Try to make your car not die on every single corner. If I struggle with it too much, I might just give up and bin it.
  • Engineering won’t be scored. Since there are 2 different classes to compare and there isn’t much point of a starting score now, the starting order will be randomized for each round.
  • I finally got a wheel, and will use it for this challenge. Now you can physically harm me by ripping my arms off with force feedback too immense to handle! Yay!!11!
  • If you car is a complete shitbox and I get a track that is way too long, I have full rights to refuse to drive it.

INSPIRATIONS


Mercedes-AMG GT-R


Nissan GT-R Nismo


Porsche 911 Dakar


Rivian R1T


Saab Aero X


BMW XM


Lamborghini Diablo


Ferrari 512 S Modulo

image
Mega Track


Audi Sport Quattro


Porsche 935/78


Ford Mustang GT4


Toyota GR Yaris Rally1


Lancia Delta S4


Suzuki Escudo Pikes Peak


WHAT THE FUCK IS A KILOMETERRRRRRRRRRRR


Mercedes-Benz T80


Chaparral 2J


Dymaxion


Benz Patent Motorwagen


BelAZ 75710


NASA Crawler-Transporter


Changelog
  • added more “inspiration”
  • added a comfort caluclator
  • made techpool rules a bit clearer with just a slight amount of emphasis
17 Likes

ok

1 Like

ok

Just to be sure, is this sum referring to the combined total costs (which includes lab costs), or just the combined techpool costs (not counting lab costs)? I’m sure it’s the former.

Maxwell Cat

19 Likes


just add these 2 together
simple as that

Thanks for clarifying. I’m ready to repurpose something from PAIN - alongside my other entry in that challenge - if necessary.

how many aeuro parts?

I’m expecting this to mean “don’t put too many aero fixtures in the same place, and don’t make them fully transparent either”.

1 Like

Am I getting it right that track attack cars can have race parts and have no emission and loudness restrictions?

The Track Attack category, unlike the Road Rage class, allows the use of race parts, but does not require vehicles to meet a specific emissions standard level depending on the trim year. There’s no engine loudness cap there either.

Of all the tracks that are potentially on the table, are any of them mixed surface roads? Or are we strictly looking at asphalt roads?

There are some mixed, and some only gravel, but most tracks are asphalt only

2 Likes

A Competitor Approaches

8L inline 6
1300 HP
2300 Nm
2000 KG

4 Likes

Two others await…

(specs TBD)

(yeah, that one)
(specs TBD)

6 Likes


im working on something as well…

6 Likes

My entries for ZERC:

2020 Summit - Zk4

1967 Summit - Neo (Rally)

1 Like

2 Likes

Make sure to follow the naming convention

The file names are named as required I just posted what their actual names are