WELCOME TO LETARA
In this challenge series you will take the helm of a car company and try to make sales as you guide it through the history of Letara. Letara is a fictional country with access to both the real world and the Automation universe, so if you have lore in either, or have no lore at all, you are welcome here. Although this challenge is heavily inspired by several predecessors (CoP, SCCR, and ALC of course), here I will attempt to create a more interactive universe using world-building elements with tangible effects, including lobbying and company spending, company owned property (manufacturing and assembly plants), RNG simulated economical ups and downs, natural disasters, and political upheavals. All you have to do is follow the story as it unfolds, submit appropriate cars each round, and don’t forget to lobby and spend!
SO HOW WILL THIS WORK?
BASIC RULES (AKA TL:DR)
- Put all of your communications to me (e.g. submissions/lobbying/questions etc.) into one DM thread with the topic “LHC - <YourForumName>” please. If you don’t know how to find your previous messages, see the tutorial by @AMuteCrypt in the ALC OP.
- All mods allowed.
- I’ll always be on the newest 4.2x opt-in Alpha/Beta/Gamma version of the game.
- Collabs are allowed, but only one entry per person per category (more on categories later, but in short, if you collab with someone on a consumer car and it’s a joint submission, you can not submit an individual consumer car in the same round; you can still submit a race or government car however).
- Rounds will be roughly 10 years, but there is some variability. The length of each round will be revealed when the round is announced. If you have a good handle on when things unlock in Automation, you might anticipate to a certain degree…
- Cars will be reviewed from the perspective of the Letaran car market; the current economic and political climate will have a large influence, as well as what your competition offers.
- Unless something goes horribly wrong, there will be no “bins” in this series. All cars will be considered based on their strengths and weaknesses. Accordingly, there will be no “winners”, just a mention of more or less successful attempts to dominate a market.
- Each round you will have the opportunity to submit:
- A street-legal consumer vehicle model with up to three different trims.
- A race car.
- A government commissioned vehicle.
- Please only cars that are viable in the base game. Meaning: no faux- diesels, jet engines, steam engines, trains, boats, airplanes, trikes, motorcycles, etc. I will not “make believe” stats or functions.
- No ET/PU limits, but keep an eye on the final price if you want to make a competitive car!
- All advanced trim options which have the same visual effect as an existing option in engineering should be avoided. All other advanced trim settings are allowed. The banned settings are:
- Wheel offset
- Wheel width
- Wheel diameter
- Tyre diameter
- Tread width
- Ride height more than 2 clicks
- Body Z offset more than 1 click
- Chassis track width
- Front/Rear wheelbase offset more than 2 clicks
- Any of the engine position sliders
- Cars should be named LHC - <era number, car category & trim number> - <YourForumName> (e.g. “LHC - 3C1 - cake_ape” means I submitted a car to the third round and it’s the first consumer trim).
Each round will have several stages:
Preface: company lobbying and spending (~ 1 week).
- After a round’s results are posted, I will announce the next round with a preface. The preface will include a summary of the current state of Letara, the duration of the next round, a list of proposed lobby ideas, a list of all eligible companies that can lobby and spend their money, and their power/token allocations.
- People who participated in the previous round with a consumer vehicle will have an opportunity to lobby the government for/against certain automotive regulations for the upcoming round.
- People who participated in the previous round with a consumer vechicle` will have an opportunity to spend tokens on corporate and/or state infrastructure/improvements, and/or buying car assembly plants or factories if they want to participate in the upcoming round. More on this later.
- Prologue: After all lobbying and spending is done, I will summary them and post the results and their effect on Letara. The rules and regulations for the upcoming round are finalized and announced. (~ 1 week)
- Submission: Waiting for car submissions from everyone. (2-3 weeks).
Results: (1-2 weeks).
- Reveal the economy trends and any other notable events in Letara that affect the round (e.g. political upheavals, natural disasters etc. - yes, just like in real life you won’t know ahead of time when these are).
- Review all cars and provide write-up with results.
LOBBYING AND SPENDING MECHANIC
People who participated in a round by submitting a consumer model may lobby the government and/or spend tokens during the Preface period which will affect the next round. Meaning: if you only submitted a race car and/or government assignment vehicle, then you are not eligible for lobbying and spending. The consumer vehicle is still the meat on the bones of this challenge series!
- Each company will have a base lobbying power of 10, which you may spend in whole integers on various issues. How you divide your tokens is up to you.
- There will be per-determined lobbying issues for each round, but you can also propose your own issues.
- Lobbying power can be increased by owning assembly plants or factories in Letara.
- Each company will have 10 tokes to spend.
- There will be per-determined spending targets for each round mainly targeting various industry or infrastructure projects in Letara, but you can also propose your own projects.
- You can buy property in Letara:
- You can buy an Assembly Plant for 6 spending tokens. This means that for the next round you will own an assembly plant for your company. Benefits include lowered import taxes to 10% (all imported cars have 20% import tax!), effectively making your cars cheaper to sell, and a 30% increase in lobbying power (13 points for the next round). Drawback is that you only have 4 spending tokens left in this round. Once you have an assembly plant, in subsequent rounds it only takes 3 tokens to maintain, but you keep the normal benefits.
- You can buy a Factory for 10 spending tokens. This means that for the next round you will own a full car factory for your company. Benefits include elimination of import taxes, and a 60% increase in lobbying power (16 points for the next round). Drawback is that you don’t have any spending tokens left this round. Once you have a factory, in subsequent rounds it only takes 5 tokens to maintain, but you keep the normal benefits.
If you participated in round but did not own property, then you can:
- Not participate in lobbying and spending for the next round (no judgment); or
- Spend 10 tokens on spending items and 10 power on lobbying items; or
- Spend 6 tokens on an assembly plant for the next round, 4 tokens on spending items, and 13 power on lobbying items; or
- Spend 10 tokens on a full factory for the next round, and 16 power on lobbying items.
If you owned an assembly plant in the previous round, then for the next round you can either:
- Not participate in lobbying and spending for the next round (no judgment, but you automatically give up the assembly plant); or
- Spend 3 tokens to maintain the assembly plant, spend the remaining 7 tokens on spending items, and spend 13 lobbying power; or
- Spend 7 tokens to upgrade a full factory for the next round, spend the remaining 3 tokens on spending items, and 16 power on lobbying items.
If you owned a factory in the previous round, then for the next round you can either:
- Not participate in lobbying and spending for the next round (no judgment, but you automatically give up the factory); or
- Spend 5 tokens to maintain the factory, spend the remaining 5 tokens on spending items, and spend 16 lobbying power.
All you need to participate is create a car company making cars. It’s that simple. You are allowed to have sub-brands within the larger company (similar to GM/GMC/Chevy/Buick/Cadillac…). You can have one (1) main brand/company and up to three (3) subsidiaries. When you submit your first car, you must register your company and sub-brands and indicate where they are from. All of your subsequent submissions will be from this company (or sub-brands), so make sure it’s the company you want to commit to. Note that there are no domestic Letaran companies in this series, so you may not own a domestic brand. All cars will have a 20% import tax slapped on their base price. However, you may purchase assemblies/manufacturies in Letara with their attendant benefits and drawbacks as described above.
Currently not much is known about Letara. All we know is that it is located on a peninsula, and we have a name and flag. Other parameters, such as its climate, political and economic status, level of development and urbanization are all unknown. In lieu of lobbying and spending, these parameters and others will be determined by community vote in the Preface of Round 1 (everyone can participate!). As a teaser I will reveal though that after starting with a blank slate, I will be building the country in the game Soviet Republic as our collective journey through the rounds progresses, so you will get a real visual effect of how your decisions shape the evolution of the country throughout its history from 1946 to 2020.
An index of important posts will be compiled here:
Preface of Rd. 1: World building polls
Prologue of Rd 1: Let the games begin!
Where results of Rd 1 start…
Preface of Rd. 2: Lobbying and spending
Prologue of Rd 2: Let the games continue!
Where results of Rd 2 start…
Preface of Rd. 3: Lobbying and spending
Prologue of Rd 3: Let the games continue!
Where results of Rd 3 start…
Preface of Rd. 4: Lobbying and spending
Prologue of Rd 4: Let the games continue!
Where results of Rd 4 start…