Thecarlover's mods & WIPs


The assorted mirror pack is now in the Steam workshop!


Toyota Camry wheels now on the Steam workshop!


Old style police lights are available in the Steam workshop!
Four variants included.


Modern grille now available in the Steam workshop!
Six variants included.


The Diablo is now available on the Steam workshop! Big thanks to pyrlix for helping me work out some issues I was having.


The Corvette C3, Model S, and generic hidden handle are available on the Steam workshop!


The modern oval indicator is available on the Steam workshop!


Legacy mods for Kee Version, including standalone download files


The Scion xB/Toyota bB 2.0 is available on the Steam workshop!

Standalone download: Thecarlover's mods & WIPs - #772 by thecarlover

Available in 1997 as a hatch, wagon, MPV, van, convertible, and pickup variants.


The Medium Minivan is available on the Steam workshop!

Standalone download: Thecarlover's mods & WIPs - #770 by thecarlover

Available in 2002 with passenger and cargo variants.


The IH Scout is now available on the Steam workshop!

Standalone download: Thecarlover's mods & WIPs - #769 by thecarlover

Available in 1959 as a SWB 2 door pickup, 3 door SUV, and 3 door sporty SUV with hard tops and soft tops, and a 3 door van. Also available as a LWB 2 door pickup, 4 door pickup, 5 door SUV with hard tops and soft tops, and a 3 door van.


The kei-sized 90s 4x4 is now available on the Steam workshop!

Standalone download:Thecarlover's mods & WIPs - #757 by thecarlover

Available in 1985 as a 2 door pickup and coupe and a 3 door van and hard top or soft top SUV, with front or mid engine placements.

Edit: allowed for mid engine placements in the pickup variant.


The midsize 90s SUV is now available on the Steam workshop!

Edit: fixed minor issue with the body boxes on the pickup variant.

Standalone download: Thecarlover's mods & WIPs - #755 by thecarlover

Available in 1985 as a long wheelbase 5 door SUV and 2 door pickup, as well as a short wheelbase 3 door hardtop SUV and 3 door soft top SUV.


The Grand Caravan is now available on the Steam workshop!

Edit: fixed an issue with fixture stamping on the front.

Standalone download: Thecarlover's mods & WIPs - #753 by thecarlover

Available in 2002 with passenger and cargo variants.


The large 50s GM car is now available on the Steam workshop!

Edit: fixed a morphing issue with the coupe and fixed the reflection issue on the van.

Standalone download: Thecarlover's mods & WIPs - #745 by thecarlover

Available in 1954 as a hardtop and convertible coupe and sedan, three and five door wagons, with front and rear engines, and a ute and utility van with front engine.


The 40s-50s kei van is now available on the Steam workshop!

Standalone download: Thecarlover's mods & WIPs - #734 by thecarlover

Available in 1946 as a five-door passenger van and three-door cargo van following the 1950 kei size regulations.


The midsize muscle car is now available on the Steam workshop!

Edit: fixed the morphing issue with the ute.

Standalone download: Thecarlover's mods & WIPs - #716 by thecarlover

Available in 1958 as a coupe, convertible, fastback, and shooting brake with front and rear engine options and a front engine ute.


The Continental is now available on the Steam workshop!

Edit: added wagon and van variants, slightly increased engine bay size.
Edit 2: fixed issues with UV map and morphing, also fixed the 5 door wagon thumbnail.
Edit 3: added two and four door ute variants.
Edit 4: fixed minor morphing issue, added fastback variant.
Edit 5: fixed morphing issue with 3 door wagon, added rear side window morphs to fastback.
Edit 6: added landau variant, changed drag/lift values to be more realistic.

Standalone download: Thecarlover's mods & WIPs - #661 by thecarlover

Available in 1958 as a hardtop and convertible coupe and sedan with front and rear engine options, cargo wagon and three and five door wagons, two and four door utes, as well as a fastback coupe and a landau sedan.


The Tracker is now available on the Steam workshop!

Edit: fixed a body box issue and increased some morphing limits.
Edit 2: fixed body box issue.
Edit 3: added LWB five door and pickup variants, fixed radiator clipping, and changed unlock year to 1985.
Edit 4: added coupe variant, changed drag/lift values to be more realistic.
Edit 5: fixed minor issue with the body boxes on the long wheelbase variants.

Standalone download: Thecarlover's mods & WIPs - #624 by thecarlover

Available from 1985 as a 3 door hardtop and softtop and 2 door pickup, and longer wheelbase 5 door hardtop and 2 door pickup.


The Fine-S is now available on the Steam workshop!

Edit: increased morphing limits.
Edit 2: added five door variants and lowered Cd values slightly.

Standalone download: Thecarlover's mods & WIPs - #583 by thecarlover

Available from 2015 as a 3 door hatch with and without rear wheel covers and front and mid engine options.


The Super Duty Ram SUV and SWB pickup are now available on the Steam workshop!

Standalone download: Thecarlover's mods & WIPs - #523 by thecarlover

Available from 1995 as a 5 door SUV, 2 door pickup, and 2 door pickup with bed cover.


The DKW Schnellaster is now available on the Steam workshop!

http://steamcommunity.com/sharedfiles/filedetails/?id=674294570
Standalone download: Thecarlover's mods & WIPs - #503 by thecarlover

Available from 1946 as a passenger, half, or cargo van, each with 3 or 5 doors.


The Suburban/Avalanche is now available on the Steam workshop!

Edit: added single cab pickup, changed drag/lift values to be more realistic, changed unlock year.
steamcommunity.com/sharedfiles/f … =657410568
Standalone download: Thecarlover's mods & WIPs - #473 by thecarlover

Available from 2002 as an SUV or SUT and with black or chrome window trim.


The pony car is now available on the Steam workshop!

steamcommunity.com/sharedfiles/f … =624449148
Standalone download on page 28: viewtopic.php?f=38&t=8552&p=98584#p98584

Available from 2003 as a couple and convertible, morphable from fast back and notch back designs.


The Range Rover body is now available on the Steam workshop!

Edit: added 3 door variants, added an option for 7 seats to the 5 door variants, improved reflections around wheel arches, increased morphing options.
Edit 2: fixed skinning issue on 3 door variant.
steamcommunity.com/sharedfiles/f … =602247920
Standalone download on page 25: viewtopic.php?f=38&t=8552&p=94369#p94369

Available from 2002 with black or body coloured pillars.


The Trans Sport body is now available on the Steam workshop!

Edit: added more curvature to the sides, added fake windows to the cargo variant
Edit 2: fixed morph issue on the rear window of the cargo variant
Edit 3: lowered drag coefficient slightly and fixed passenger volume issue
steamcommunity.com/sharedfiles/f … =588497782
Standalone download here: Thecarlover's mods & WIPs - #314 by thecarlover

Available from 1988 with passenger and cargo variants, both with front and rear engine options.


The Diablo-ish body now available on the Steam workshop!

Edit: modified the body to look more 90s, added convertible variant.
steamcommunity.com/sharedfiles/f … =582517133
Standalone download: Thecarlover's mods & WIPs - #275 by thecarlover
Available from 1988 as a hardtop or convertible with only mid engine.


The Murciélago body available on the Steam workshop!

Edit: minor changes to morph limits for rear window and upper side intake, expanded engine bay for rear engines, modified front slope slightly for better headlight placement.
Edit 2: added cargo volume for rear engine models.
Edit 3: added convertible and glass roof variants.
steamcommunity.com/sharedfiles/f … =581410514
Standalone download: Thecarlover's mods & WIPs - #246 by thecarlover
Available from 2000 as hardtop, glass top, or convertible, with mid or rear engine.


The kei car body is now available on the Steam workshop!

Edit: moved frame slightly, also moved the engine bay back a bit to prevent the turbo intercoolers from clipping through the bumper.
Edit 2: increased morphing options on a few of the morph sections
Edit 3: added variant without rear side windows.
steamcommunity.com/sharedfiles/f … =576994850
Standalone download here: Thecarlover's mods & WIPs - #206 by thecarlover
Available from 1998 and has restricted morphs to prevent going beyond kei regulations.


The Flex body is now available on the Steam workshop!

Edit: lowered the roof slightly and made minor changes to the liftgate.
Edit 2: fixed an overlap of both halves of the mesh.
Edit 3: narrowed slightly for better proportions and increased poly count around the wheel arches.
Edit 4: fixed minor morphing issues and slightly modified the bumpers and tailgate.
steamcommunity.com/sharedfiles/f … =576415339
Standalone download on page 14: viewtopic.php?f=38&t=8552&p=90515#p90515

Available from 2008 with 4-8 seats.


The Super Duty Ram body is now available on the Steam workshop!

Edit: fixed morphing issue, modified rear bumper to fit North American sized plates, and fixed bed to hide all suspension types.
Edit 2: expanded double cab morph, wider front wheel arch morph to take 395s, morphable rear bumper, and added bed cover versions.
Edit 3: fixed minor morph issue in bed of versions without bed cover
steamcommunity.com/sharedfiles/f … =575852246
Standalone download on page 13: viewtopic.php?f=38&t=8552&p=90414#p90414
Added a mid-engine single cab version available on its own on the same page, available from 2000.

Available from 1995 with and without bed cover in simple or double cab (morphable to quad cab) with 2-6 seats depending on cab configuration,.


The Econoline body is now available on the Steam workshop!

I’d like to thank everyone who helped me through making my first model/mod and I’m glad this community is so supportive for new content.

Edit: added a half cargo, half passenger variant.
steamcommunity.com/sharedfiles/f … =563111889

thecarlover70VanLarge.zip (756 KB)
Available from 1970 as 2 seat cargo variant, 2-5 seat half cargo-half passenger variant, or 2-9 seat passenger variant.

I’ve also taken a request for a 2016MY mid-engined race variant, so here it is. It’s less polished and won’t be going on the workshop.
Edit: Racing van has been updated to also include the option for a front engine.
thecarlover10RacingVan.zip (246.8 KB)
For those on Steam who aren’t used to manually downloading mods, unzip it and put the folder in:
C:\Program Files (x86)\Steam\steamapps\common\Automation\GameData

9 Likes

the tutorials are here and should answer most questions you might have
pt1
youtube.com/watch?v=dcoq52moiY8

pt2
youtube.com/watch?v=y8pWxdaM1tI

pt3
youtube.com/watch?v=z6yAsTw6GBY

they are slightly out of but the relevant info about the changes is detailed here - viewtopic.php?f=38&t=8095

Thanks! I’ll see what I can do with that stuff.

So I’m starting off easy with an Econoline body (I actually haven’t used 3ds Max before this, I had no idea how steep the learning curve would be compared to other programs) and I’m wondering if anyone knowledgeable with making bodies can let me know if I’m on the right track with this?

(Note: I’m not following the blueprint 100%, it’s more of a guideline)

So far, so good, I guess. :slight_smile:

Here’s my progress!

If anyone has any feedback/tips, I would really appreciate it! I’ve got maybe 8 hours of experience with 3ds Max now, and I’d like for this to be of at least decent quality.

[quote=“thecarlover”]Here’s my progress!

(hungy)

If anyone has any feedback/tips, I would really appreciate it! I’ve got maybe 8 hours of experience with 3ds Max now, and I’d like for this to be of at least decent quality.[/quote]

looks nice, will nicely fill the void of 70’s-90’s american vans :smiley:

You seem to be advancing fairly well. The mesh flow seems fairly good and your arches look fairly OK.

Keep going, you show a lot of potential. :smiley:

So I’ve got the mesh done, the doors, hood, and bumpers as separate objects. Now what…?

Also, are there textures I need to download for the windows, chrome, black trim, etc?

wow you worked on this fast…

great job

[quote=“koolkei”]wow you worked on this fast…

great job[/quote]

yeah, really, that was fast, wonder if that means buggy?

[quote=“koolkei”]wow you worked on this fast…

great job[/quote]

Thanks!

Just realised I forgot the mirror… I’ll get right on that.

[quote=“cpufreak101”]
yeah, really, that was fast, wonder if that means buggy?[/quote]

I have no idea, I hope not. I only have the mesh done, so it’s definitely not finished. I just don’t know where to go from here.

The sample max files have the materials you need. If you’re playing a steam version of the game the SDK is available for download in the tools menu (in steam itself). If you’re on a non steam version then the links are in the tutorial video descriptions

[quote=“maffc”]

The sample max files have the materials you need. If you’re playing a steam version of the game the SDK is available for download in the tools menu (in steam itself). If you’re on a non steam version then the links are in the tutorial video descriptions[/quote]

Thanks! I’ve downloaded all that stuff, but the sample is at least 4 cars together and I can’t make any sense of it. I managed to get the .max file to appear in the library, but the names don’t make sense so I have no idea what I’m doing. When I render, I also get a popup about missing textures from the materials. Any help?

I also have no idea where to begin with the cargo/passenger boxes, so I haven’t tried tackling that yet.

Did you install Outliner so that you can turn the appropriate layers on and off in the max file?

I just installed it, but I don’t understand how to use it other than to select an oject.
I also get this dialog box in 3ds Max about missing external files when I open SampleCars:

I take it there’s a file I’m missing somewhere?

Could somebody possibly help me get the materials needed (paint, chrome, windows, etc) into my model?

Yeah, those missing textures shouldn’t matter.

Press H to use outliner, and then you can press the lightbulb icon next to a layer to hide or unhide it, and the plus button to pop out the list of layers within that layer.

[quote=“Daffyflyer”]Yeah, those missing textures shouldn’t matter.

Press H to use outliner, and then you can press the lightbulb icon next to a layer to hide or unhide it, and the plus button to pop out the list of layers within that layer.[/quote]

I think something’s wrong, because there’s no lightbulb or plus button on it. All I can do from there is select objects.

Edit: Disregard this, I haven’t needed to use it, so it’s not an issue at this point.

Until I can figure things out with the texturing, I’ve been working on smoothing:

Finally got my eureka! moment with the materials :smiley: Now I’m getting somewhere!

Edit: Trying to export it in game, and I’m wondering what program I need to use to edit the .lua files?